A downloadable asset pack

Buy Now$20.00 USD or more

This pack is a marmalade of systems to help you create enemies, waves and control their agression using tokens.

Features:

  • Enemy Data Asset - Customise your enemies using data assets, one actor only needed while it uses data assets to change the Mesh, Behaviour, Animation and more! Three enemy types are included with pre-programmed AI using Behaviour Trees & EQS.
  • Wave Manager - An overlap box that contains data on amount of waves, and which enemy data spawns in each wave. Can be used multiple times throughout a level!
  • Token System - Control enemy agression and make them take turns or overwhelm the player, make additional tokens to tax other actions in the behaviour tree like movement, special attacks or jumping. it's all in your hands.

Supports Unreal 5.1 to 5.6

Wiki: https://github.com/jack-jadoenath/UE-Combat-AI/wiki

Email Support: unjustdevinfo@gmail.com

Discord Support: https://discord.gg/AP2tyEWFNQ

Published 10 days ago
StatusReleased
CategoryAssets
AuthorJack
Tagscombat, enemy-behaviour, No AI, wave-manager

Purchase

Buy Now$20.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:

UE_AI_Combat.zip 388 MB

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